The second of these is subtly more bumpy than the first, something I'm aiming for as it is supposed to be mimicking a cracked earth texture. However I didn't want it to be excessively bumpy as it may have effected the actual shape of the form.
The first four images on the side show the progression of a bump map which pushes inwards, however as I am trying to create a veiny type of texture this is unrealistic.
These last two and the one I have chosen push the bump map outwards, however the two here are slightly too intense. This is why I have chosen the larger image above where it is subtle but effective.
No comments:
Post a Comment