Thursday, 8 August 2013

Glowing from pollution

Within the idea of pollution making the character glow, I may look into the aesthetic of making the plants and creatures glow to allow a tiny bit more light. 




Lighting such as this would allow the environment to be aesthetically interesting and the environment would also aid the player slightly, allowing the challenges to be doable. It would also highlight the fact that pollution will not only affect the player because of the water, but will also change the creatures within it as well. 

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