Shooting- The aim of each game within Black Ops 2 necessitates shooting and eventually killing opposing characters or players.
Shooting is obviously a key aspect of first person shooters and also many other games with opposing characters involved. It is definitely a main mechanic as it allows the player to interact successfully with the environment and in the case of Black Ops 2 and other first person shooters, is essential to game play.
Rebuild- Within Black Ops 2; Zombies, one of the key mechanics is to rebuild in order to delay zombies from being able to approach and attack.
Within a lot of games rebuilding or at least building is a mechanic which allows the character to further their game and even better their game play.
Hide- Multi-player games which require tactics and players to work together often require the players to advance and attack but also requires them to hide or take cover when necessary to bide their time.
Hiding is often a mechanic which is necessary in games for players to avoid damages, or simply time gameplay well. This is also a context mechanic where the environment only allows the action/mechanic in some situations.
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