Wednesday, 17 July 2013

Limbo core mechanics

Solving- Limbo is a game filled with puzzles and solving them is an action which the player must take to move forward within the game.

       Solving is not only needed within puzzle games but also used in games to understand the environment and solve it to move forward. Games such as tetris also use this mechanic to complete their goals.

Progressing- Because Limbo is based around a boy finding his sister, the mechanic of progression is key as the character must forward, solving the puzzles as they go to get to their sister.

       As with most platform games, progression is key as the end goal is a certain destination which needs to be reached by the character moving forward. This is also apparent in Journey, in the post below.

Avoiding- As the character in Limbo you have no ways to attack or fight against creatures or mechanics within the game. Therefore, the only way to continue through the games and solve aspects is to avoid death.

       Avoidance is a key aspect within many genres, such as platform games which have opposing characters, or traps while also being a main aspect in complex games such as first person shooters where you must avoid enemy fire. This relates to Black Ops 2 where a branch of avoiding is utilised in the form of hiding.


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