To start off with I have made up some environmental aspects to go in the game. We are trying to keep the aesthetic focused on very untouched environments as the players are quite tribal and we wanted this to be as nature related as possible especially as they are based on animals.
I created some base cliffs for them to walk through which allows them to be introduced slowly as characters for the tutorial level. There are separations in the chasms where enemies can come in from the side to attack but the player will have time to learn how to use their controllers.
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