Telltale Games is a company which really interests me in the fact that they pose interesting ethical questions within an intriguing narrative.
More commonly known for The Walking Dead game they most recently released they've also produced games such as the Jurassic Park Game and Back to the Future and they all offer different moral questions with few escapes for players to excuse their behaviour.
For instance in Walking Dead there are often choices you must make between saving one person over another- even bringing children into the equation to illicit certain responses. To evoke these emotional responses is a powerful way to make players examine themselves. I'm looking into whether I want to attempt evoke emotions that are powerful or as pointed as these because these are obvious in the way that they play with you choosing specific people over others or whether I want something subtler.
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